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Memory Disassembly: Cheat Engine
Memory allocation is an interest of mine, so I tried my hand at memory disassembly using Cheat Engine, IDA, and xDBG. Used a game called MapleStory as my victim, where I was successfully able to modify the behavior of the client (.exe). Learnings:
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Memory Address Editing
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Scanning HEX Value Changes
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Modifying Allocators/Registers
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Assembly Code
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Debugging
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Breakpoints
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Codecaves
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